460702. Computer graphics
Title | 460702. Computer graphics |
---|---|
Parent | 4607. Graphics, augmented reality and games |
Latest research outputs
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Using marker based augmented reality and natural user interface for interactive remote experiments
Maiti, Ananda, Maxwell, Andrew D. and Kist, Alexander A.. 2017. "Using marker based augmented reality and natural user interface for interactive remote experiments." 4th Experiment@International Conference (exp.at'17). Faro, Portugal 06 - 08 Jun 2017 United States. https://doi.org/10.1109/EXPAT.2017.7984396Paper
Algorithms for core stability, core largeness, exactness, and extendability of flow games
Fang, Qizhi, Fleischer, Rudolf, Li, Jian and Sun, Xiaoxun. 2007. "Algorithms for core stability, core largeness, exactness, and extendability of flow games ." Lin, G. (ed.) COCOON 2007: 13th Annual International Computing and Combinatorics Conference. Banff, Canada 16 - 19 Jul 2007 Berlin, Germany. https://doi.org/10.1007/978-3-540-73545-8_43Paper
Game development tools for simulating robots and creating interactive learning experiences
Cubero, Samuel N. and Billingsley, John. 2015. "Game development tools for simulating robots and creating interactive learning experiences." Billingsley, John and Brett, Peter (ed.) Machine vision and mechatronics in practice. Heidelberg, Germany. Springer. pp. 113-134Edited book (chapter)
Accurate videogrammetric data for human limb movement research
Chong, Albert K. and AL-Baghdadi, Jasim Ahmed Ali. 2014. "Accurate videogrammetric data for human limb movement research." International Conference on Signal and Image Processing Applications (ICSIPA) (2013). Melaka, Malaysia 08 - 10 Oct 2013 United States. https://doi.org/10.1109/ICSIPA.2013.6707995Paper
An integrated approach to the use of complementary visual learning tools in an undergraduate microbiology class
McCabe, Bernadette. 2011. "An integrated approach to the use of complementary visual learning tools in an undergraduate microbiology class." Journal of Biological Education. 45 (4), pp. 236-243. https://doi.org/10.1080/00219266.2010.549496Article
Multi-modal summarization of key events and top players in sports tournament videos
Tjondronegoro, Dian, Tao, Xiaohui, Sasongko, Johannes and Lau, Cher Han. 2011. "Multi-modal summarization of key events and top players in sports tournament videos." IEEE Workshop on Applications of Computer Vision (WACV 2011). Kona, United States 05 - 07 Jan 2011 Piscataway, NJ. United States. https://doi.org/10.1109/WACV.2011.5711541Paper
Capture and playback of computer screen contents and accompanying audio
Leis, John William. 2010. Capture and playback of computer screen contents and accompanying audio. US-2011-0221898-A1Patent
Boundary treatment for virtual leaf surfaces
Loch, Birgit, Belward, John A. and Hanan, Jim S.. 2003. "Boundary treatment for virtual leaf surfaces." GRAPHITE '03: Computer Graphics and Interactive Techniques in Australasia and South East Asia . Melbourne, Australia 11 - 14 Feb 2003 New York, NY, USA. https://doi.org/10.1145/604471.604525Paper
Application of surface fitting techniques for the representation of leaf surfaces
Loch, B. I., Belward, J. A. and Hanan, J. S.. 2005. "Application of surface fitting techniques for the representation of leaf surfaces." Zerger, Andre and Argent, Robert M. (ed.) 16th International Congress on Modelling and Simulation (MODSIM05). Melbourne, Australia 12 - 15 Dec 2005 Australia. Modelling and Simulation Society of Australia and New Zealand .Paper
An empirical investigation of menu design in language-based editors
Toleman, Mark A., Welsh, Jim and Chapman, Alan J.. 1992. "An empirical investigation of menu design in language-based editors." Software Engineering Notes. 17 (5), pp. 41-46. https://doi.org/10.1145/142868.142911Article
Bots with attitude
Baillie-de Byl, Penny. 2005. "Bots with attitude." International Journal of Intelligent Games and Simulation. 4 (1), pp. 13-24.Article