The Last of Us, Interactive Media and the Virtual Apocalypse
Edited book (chapter)
Chapter Title | The Last of Us, Interactive Media and the Virtual Apocalypse |
---|---|
Book Chapter Category | Edited book (chapter) |
ERA Publisher ID | 2865 |
Book Title | The Palgrave Handbook of the Zombie |
Authors | Thompson, Matthew |
Volume | 1 |
Page Range | 1-15 |
Number of Pages | 15 |
Year | 2025 |
Publisher | Palgrave Macmillan |
ISBN | 9783031247347 |
Digital Object Identifier (DOI) | https://doi.org/10.1007/978-3-031-24734-7_47-1 |
Web Address (URL) | https://link.springer.com/referenceworkentry/10.1007/978-3-031-24734-7_47-1 |
Abstract | Few figures in interactive media are as consistently used as the zombie. Not only do they can be aesthetically horrifying, but they are also remarkably ubiquitous antagonists for players tactically—ranging from the shuffling brain dead to the far more predatory. Furthermore, zombie apocalypses are an intriguing trope when it comes to video games and board games, as while television shows such as the Walking Dead can show characters coming to terms with difficult, even cruel choices, games can have the players actually do the choosing themselves. This chapter will look at three examples of this: the Last of Us series; the Dead Rising series (particularly 1 and 2); and finally, the board game Dead of Winter to show how each of them attempts to convey through the player avatars the themes that often come up in zombie apocalypse texts—such as betrayal, violence, trauma, and the loss of humanity. |
Keywords | Screen Studies; Popular Culture; Genre |
Contains Sensitive Content | Does not contain sensitive content |
ANZSRC Field of Research 2020 | 470204. Cultural and creative industries |
470102. Communication technology and digital media studies | |
360504. Interactive media | |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | University of Southern Queensland |
https://research.usq.edu.au/item/zwwq0/the-last-of-us-interactive-media-and-the-virtual-apocalypse
8
total views1
total downloads8
views this month1
downloads this month