The uses of multimedia: three digital literacy case studies
Article
| Article Title | The uses of multimedia: three digital literacy case studies |
|---|---|
| ERA Journal ID | 9242 |
| Article Category | Article |
| Authors | Hartley, John (Author), McWilliam, Kelly (Author), Burgess, Jean (Author) and Banks, John (Author) |
| Journal Title | Media International Australia Incorporating Culture and Policy: quarterly journal of media research and resources |
| Number of Pages | 14 |
| Year | 2008 |
| Publisher | SAGE Publications Ltd |
| Place of Publication | Australia |
| ISSN | 1329-878X |
| 2200-467X | |
| Digital Object Identifier (DOI) | https://doi.org/10.1177/1329878x0812800108 |
| Web Address (URL) | https://journals.sagepub.com/doi/10.1177/1329878X0812800108 |
| Abstract | We identify some tensions between formal education and informal learning in the uses of popular literacy since the nineteenth century, in order to argue for a 'demand-led' model of education in digital literacy. We go on to analyse three case studies — digital storytelling, the Flickr photosharing site and the MMOG (massively multiplayer online game) Fury — to discuss issues arising from demand-led learning, which requires a procedural (not propositional) model of knowledge, a vernacular and informal model of creativity, and a 'navigator' and entrepreneurial model of consumer agency. In light of these examples, the article raises the question of how digital literacy can and should be taught. |
| Keywords | digital literacy; media literacy; digital literacies; digital storytelling; MMOG; Flickr; education |
| Contains Sensitive Content | Does not contain sensitive content |
| ANZSRC Field of Research 2020 | 460806. Human-computer interaction |
| 460399. Computer vision and multimedia computation not elsewhere classified | |
| 470214. Screen and media culture | |
| Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
| Byline Affiliations | Queensland University of Technology |
https://research.usq.edu.au/item/9zw04/the-uses-of-multimedia-three-digital-literacy-case-studies
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