Virtual reality assessment of rugby lineout throw kinematics
Article
Article Title | Virtual reality assessment of rugby lineout throw kinematics |
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ERA Journal ID | 41146 |
Article Category | Article |
Authors | Croft, Hayden (Author), Chong, Albert (Author) and Wilson, Barry (Author) |
Journal Title | Sports Technology |
Journal Citation | 4 (1-2), pp. 2-12 |
Number of Pages | 11 |
Year | 2012 |
Place of Publication | Abingdon, Oxon. United Kingdom |
ISSN | 1934-6182 |
1934-6190 | |
Digital Object Identifier (DOI) | https://doi.org/10.1080/19346182.2012.663535 |
Web Address (URL) | http://www.tandfonline.com/doi/full/10.1080/19346182.2012.663535 |
Abstract | The lineout throw in the sport of Rugby Union is a crucial component in determining whether a team wins possession of the ball. The accuracy and timing of the throw are both important factors in determining whether the opposition can intercept the ball, and these components are determined by the thrower’s technique and ability to identify the target. A virtual reality environment, NuView stereo-imaging device and a digital high-definition video camera were used to capture stereoscopic video footage of players during outdoor training. The video footage was presented to eight elite rugby players in life-size stereoscopic 3D as they attempted to perform a lineout as if in a real game. A custom-built laser device measured the accuracy of the virtual throws. In addition, a 12 camera motion analysis system tracked body movements, to help determine lineout throw variables associated with accurate throwing. In the trial of the virtual reality system, statistical and practically significant differences were found between accurate and inaccurate throws for the lineout throw variables; elbow separation (accurate 5.2% greater than inaccurate), front foot step (94.5mm longer), trunk flexion (58greater), and follow though (178higher). These four lineout throw variables are recommended to coaches and players as important features to concentrate on when trying to enhance lineout throw accuracy. |
Keywords | virtual reality; rugby kinematics; stereoscopic video; projectile tracking |
ANZSRC Field of Research 2020 | 320225. Sports medicine |
401304. Photogrammetry and remote sensing | |
460799. Graphics, augmented reality and games not elsewhere classified | |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | University of Otago, New Zealand |
Department of Surveying and Land Information | |
National Sports Institute, Malaysia | |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q14q1/virtual-reality-assessment-of-rugby-lineout-throw-kinematics
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