Facilitate this
Software
Clancy, Sean, Nielsen, Matthew, Baillie-de Byl, Penny and Quinn, Andrea. 2009. Facilitate this. Toowoomba, Australia. University of Southern Queensland.
Title | Facilitate this |
---|---|
Creators | Clancy, Sean (Author), Nielsen, Matthew (Author), Baillie-de Byl, Penny (Author) and Quinn, Andrea (Author) |
Year | 2009 |
Publisher | University of Southern Queensland |
Place of Publication | Toowoomba, Australia |
Web Address (URL) | http://www.usq.edu.au/users/albion/projects/web3d/ |
Abstract | This computer software simulates a group facilitation session in which the user is required to select actions to balance interaction among group members. |
Keywords | Facilitate This is a serious game that teaches undergraduate psychology students how to effectively facilitate a group therapy session. (for example, accident victims). It incorporates a complex artificial intelligence system to keep the conversation realistic. Part of the 'Alive Project' at USQ. |
ANZSRC Field of Research 2020 | 461299. Software engineering not elsewhere classified |
470108. Organisational, interpersonal and intercultural communication | |
520399. Clinical and health psychology not elsewhere classified | |
Public Notes | File reproduced in accordance with the copyright policy of the publisher/author. |
Byline Affiliations | Sustainable Business Management and Improvement |
School of Creative Arts | |
Centre for Research in Transformative Pedagogies | |
Department of Psychology |
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