The influence of physical fitness and playing standard on pacing strategies during a team-sport tournament
Article
Article Title | The influence of physical fitness and playing standard on pacing strategies during a team-sport tournament |
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ERA Journal ID | 40358 |
Article Category | Article |
Authors | Johnston, Rich D. (Author), Gabbett, Tim J. (Author) and Jenkins, David G. (Author) |
Journal Title | International Journal of Sports Physiology and Performance |
Journal Citation | 10 (8), pp. 1001-1008 |
Number of Pages | 8 |
Year | 2015 |
Publisher | Human Kinetics Publishers |
Place of Publication | United States |
ISSN | 1555-0265 |
1555-0273 | |
Digital Object Identifier (DOI) | https://doi.org/10.1123/ijspp.2015-0005 |
Web Address (URL) | http://content.ebscohost.com/ContentServer.asp?T=P&P=AN&K=110787529&S=R&D=s3h&EbscoContent=dGJyMMvl7ESeqLc4y9f3OLCmr0%2BeqLBSsqu4SLKWxWXS&ContentCustomer=dGJyMPPn833j5LmF39%2FsU%2BPe7Yvy |
Abstract | Purpose: To assess the influence of playing standard and physical fitness on pacing strategies during a junior team-sport tournament. Methods: A between-groups, repeated-measures design was used. Twenty-eight junior team-sport players (age 16.6 ± 0.5 y, body mass 79.9 ± 12.0 kg) from a high-standard and low-standard team participated in a junior rugby league tournament, competing in 5 games over 4 d (4 × 40-min and 1 × 50-min game). Players wore global positioning system (GPS) microtechnology during each game to provide information on match activity profiles. The Yo-Yo Intermittent Recovery Test (level 1) was used to assess physical fitness before the competition. Results: High-standard players had an initially higher pacing strategy than the low-standard players, covering greater distances at high (ES = 1.32) and moderate speed (ES = 1.41) in game 1 and moderate speed (ES = 1.55) in game 2. However, low-standard players increased their playing intensity across the competition (ES = 0.57-2.04). High-standard/high-fitness players maintained a similar playing intensity, whereas high-standard/low-fitness players reduced their playing intensities across the competition. Conclusions: Well-developed physical fitness allows for a higher-intensity pacing strategy that can be maintained throughout a tournament. High-standard/low-fitness players reduce playing intensity, most likely due to increased levels of fatigue as the competition progresses. Low-standard players adopt a pacing strategy that allows them to conserve energy to produce an 'end spurt' in the latter games. Maximizing endurance fitness across an entire playing group will maximize playing intensity and minimize performance reductions during the latter stages of a tournament. |
Keywords | contact; GPS; intermittent exercise; physical demands; repeated high-intensity effort; rugby league; adolescent; competitive behavior; fatigue; football; geographic information systems; humans; male; physical endurance; physical fitness; time and motion studies |
ANZSRC Field of Research 2020 | 420799. Sports science and exercise not elsewhere classified |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | Australian Catholic University |
University of Queensland | |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q43qz/the-influence-of-physical-fitness-and-playing-standard-on-pacing-strategies-during-a-team-sport-tournament
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