Building sensitising terms to understand free-play in open-ended interactive art environments
Paper
Paper/Presentation Title | Building sensitising terms to understand free-play in open-ended interactive art environments |
---|---|
Presentation Type | Paper |
Authors | Morrison, Ann (Author), Viller, Stephen (Author) and Mitchell, Peta (Author) |
Journal or Proceedings Title | Proceedings of the 29th SIGCHI Conference on Human Factors in Computing Systems (CHI 2011) |
ERA Conference ID | 43377 |
Number of Pages | 10 |
Year | 2011 |
Place of Publication | New York, United States |
ISBN | 9781450302289 |
Digital Object Identifier (DOI) | https://doi.org/10.1145/1978942.1979285 |
Web Address (URL) of Paper | http://dl.acm.org/citation.cfm?doid=1978942.1979285 |
Conference/Event | 29th SIGCHI Conference on Human Factors in Computing Systems (CHI 2011) |
International Conference on Human Factors in Computing Systems | |
Event Details | International Conference on Human Factors in Computing Systems CHI Rank A A A A A A |
Event Details | 29th SIGCHI Conference on Human Factors in Computing Systems (CHI 2011) Event Date 07 to end of 12 May 2011 Event Location Vancouver, Canada |
Abstract | In this paper we introduce and discuss the nature of free-play in the context of three open-ended interactive art installation works. We observe the interaction work of situated free-play of the participants in these environments and, building on precedent work, devise a set of sensitising terms derived both from the literature and from what we observe from participants interacting there. These sensitising terms act as guides and are designed to be used by those who experience, evaluate or report on open-ended interactive art. That is, we propose these terms as a common-ground language to be used by participants communicating while in the art work to describe their experience, by researchers in the various stages of research process (observation, coding activity, analysis, reporting, and publication), and by inter-disciplinary researchers working across the fields of HCI and art. This work builds a foundation for understanding the relationship between free-play, open-ended environments, and interactive installations and contributes sensitising terms useful for the HCI community for discussion and analysis of open-ended interactive art works. Copyright 2011 ACM. |
Keywords | free-play, open-ended, interactive installation, common-sense language, sensitising terms, sensitising guides |
ANZSRC Field of Research 2020 | 460806. Human-computer interaction |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | Aalborg University, Denmark |
University of Queensland | |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q3zyz/building-sensitising-terms-to-understand-free-play-in-open-ended-interactive-art-environments
1184
total views12
total downloads2
views this month0
downloads this month