Can we ‘Catch ‘em All’? An exploration of the nexus between augmented reality games, urban planning and urban design
Article
Article Title | Can we ‘Catch ‘em All’? An exploration of the nexus between augmented reality games, urban planning and urban design |
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ERA Journal ID | 20892 |
Article Category | Article |
Authors | Potts, Ruth (Author), Jacka, Lisa (Author) and Yee, Lachlan Hartley (Author) |
Journal Title | Journal of Urban Design |
Journal Citation | 22 (6), pp. 866-880 |
Number of Pages | 15 |
Year | 2017 |
Publisher | Taylor & Francis |
Place of Publication | Milton Park, United Kingdom |
ISSN | 1357-4809 |
1469-9664 | |
Digital Object Identifier (DOI) | https://doi.org/10.1080/13574809.2017.1369873 |
Abstract | Urban planners and designers have spent the last 50 years trying to activate unused public spaces, create walkable cities and encourage sociability through urban design. Pokemon Go has succeeded, almost overnight, to entice people of all demographics into the streets of cities around the world. In fact, many previously underutilized public spaces have suddenly become hot spots for all demographics, playing Pokemon Go and other similar augmented reality games (ARGs). While anecdotally it seems that ARGs activate public spaces, increase community interactions and facilitate exploration of urban spaces, little study has been done on the influence of ARGs on sense of place, or the way in which these games are influencing player engagement with the public spaces they are playing within. This paper reports the findings of a survey of 994 Australian players. The paper explores whether ARGs affect user needs being met in public spaces, and the implications of these findings for urban practitioners. |
ANZSRC Field of Research 2020 | 390405. Educational technology and computing |
330411. Urban design | |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | Southern Cross University |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q6670/can-we-catch-em-all-an-exploration-of-the-nexus-between-augmented-reality-games-urban-planning-and-urban-design
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