Vision - A space for digital learning and exploring pedagogies: Virtual world education
Paper
Paper/Presentation Title | Vision - A space for digital learning and exploring |
---|---|
Presentation Type | Paper |
Authors | Gregory, Sue (Author), Gregory, Brent (Author), Jacka, Lisa (Author), Lierse, Sharon (Author), McDonald, Marcus (Author), Ellis, David (Author), Hearns, Merle (Author), Sukunesan, Suku (Author), Irwin, Pauletta (Author), John, Blooma (Author), Butler, Des (Author), Zagami, Jason (Author) and Gaukrodger, Belma (Author) |
Editors | Wei, Sharleen Chew Yi, Mun, Chan Kah and Alphonso, Alfieana |
Journal or Proceedings Title | Proceedings of the 36th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education (ASCILITE 2019) |
Number of Pages | 9 |
Year | 2019 |
Place of Publication | Singapore |
Web Address (URL) of Paper | https://2019conference.ascilite.org/ |
Conference/Event | 36th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education (ASCILITE 2019) |
Event Details | Rank C C C C C C C C C C C C |
Event Details | 36th International Conference on Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education (ASCILITE 2019) 36th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education Parent Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) Delivery In person Event Date 02 to end of 05 Dec 2019 Event Location Singapore |
Abstract | The Australian and New Zealand Virtual Worlds Working Group (VWWG) was established in 2009. Members of the group have written papers for ASCILITE conferences since 2010. Each paper’s intention is to provide an overview on using virtual worlds in higher education, especially the practical aspects of incorporating 3D worlds to enhance student learning. This VWWG’s paper looks at a virtual world as a space for digital learning and exploratory pedagogy – meaning, that the authors perhaps do not perceive virtual worlds as ordinary. However, they do acknowledge that those who do not regularly engage in virtual worlds may see it as new and innovative, perhaps even untested ground, but still with a degree of unfamiliarity. A survey was sent to the members of the VWWG in which the narratives have provided rich data for in depth understanding. The themes focused in the survey were ‘disruptive thinking’, ‘emerging ideas’ and ‘lateral connections’, from the perspective of the respondents’ experiences in the implementation of virtual worlds in education. They discuss the idea of a virtual world used in education as a new treasure, or perhaps it has been in use for some time and now classified as traditional. |
Keywords | Disruption; Emerging ideas; Lateral connections; Second Life; Virtual worlds |
ANZSRC Field of Research 2020 | 390405. Educational technology and computing |
390303. Higher education | |
Institution of Origin | University of Southern Queensland |
Byline Affiliations | University of New England |
Southern Cross University | |
Charles Darwin University | |
Royal Melbourne Institute of Technology (RMIT) | |
Manukau Institute of Technology, New Zealand | |
Swinburne University of Technology | |
University of Newcastle | |
University of Canberra | |
Queensland University of Technology | |
Griffith University | |
Nelson Marlborough Institute of Technology, New Zealand |
https://research.usq.edu.au/item/q6xv4/vision-a-space-for-digital-learning-and-exploring-pedagogies-virtual-world-education
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