The Edge of Glory: The Relationship between Metacritic Scores and Player Experience
Paper
Paper/Presentation Title | The Edge of Glory: The Relationship between Metacritic Scores and Player Experience |
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Presentation Type | Paper |
Authors | Johnson, Daniel (Author), Watling, Christopher N. (Author), Gardner, John (Author) and Nacke, Lennart E. (Author) |
Journal or Proceedings Title | 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2014) |
Number of Pages | 10 |
Year | 2014 |
Digital Object Identifier (DOI) | https://doi.org/10.1145/2658537.2658694 |
Web Address (URL) of Paper | https://dl.acm.org/doi/10.1145/2658537.2658694 |
Web Address (URL) of Conference Proceedings | https://dl.acm.org/doi/proceedings/10.1145/2658537 |
Conference/Event | 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2014) |
Event Details | 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2014) Parent ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) Event Date 19 to end of 22 Oct 2014 Event Location Toronto, Canada |
Abstract | This study sought to examine how measures of player experience used in videogame research relate to Metacritic Professional and User scores. In total, 573 participants completed an online survey, where they responded the Player Experience of Need Satisfaction (PENS) and the Game Experience Questionnaire (GEQ) in relation to their current favourite videogame. Correlations among the data indicate an overlap between the player experience constructs and the factors informing Metacritic scores. Additionally, differences emerged in the ways professionals and users appear to allocate game ratings. However, the data also provide clear evidence that Metacritic scores do not reflect the full complexity of player experience and may be misleading in some cases. |
Keywords | Videogames; player experience; Metacritic; Psychology; Player Experience of Need Satisfaction, Game Experience Questionnaire |
Contains Sensitive Content | Does not contain sensitive content |
ANZSRC Field of Research 2020 | 460806. Human-computer interaction |
460703. Entertainment and gaming | |
520108. Testing, assessment and psychometrics | |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Institution of Origin | University of Southern Queensland |
Byline Affiliations | Queensland University of Technology |
Commonwealth Scientific and Industrial Research Organisation (CSIRO), Australia | |
University of Ontario Institute of Technology, Canada |
https://research.usq.edu.au/item/q700z/the-edge-of-glory-the-relationship-between-metacritic-scores-and-player-experience
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