Using Unity 3D as the augmented reality framework for remote access laboratories
Paper
Paper/Presentation Title | Using Unity 3D as the augmented reality framework for remote access laboratories |
---|---|
Presentation Type | Paper |
Authors | Smith, Mark (Author), Maiti, Ananda (Author), Maxwell, Andrew D. (Author) and Kist, Alexander A. (Author) |
Editors | Auer, Michael E. and Langmann, Reinhard |
Journal or Proceedings Title | Lecture Notes in Networks and Systems (Book series) |
ERA Conference ID | 50808 |
Journal Citation | 47, pp. 581-590 |
Number of Pages | 10 |
Year | 2019 |
Publisher | Springer |
Place of Publication | Switzerland |
ISSN | 2367-3370 |
2367-3389 | |
ISBN | 9783319956770 |
9783319956787 | |
Digital Object Identifier (DOI) | https://doi.org/10.1007/978-3-319-95678-7_64 |
Web Address (URL) of Paper | https://link.springer.com/chapter/10.1007/978-3-319-95678-7_64 |
Conference/Event | 15th International Conference on Remote Engineering and Virtual Instrumentation (REV 2018) |
International Conference on Remote Engineering and Virtual Instrumentation | |
Event Details | 15th International Conference on Remote Engineering and Virtual Instrumentation (REV 2018) Parent International Conference on Remote Engineering and Virtual Instrumentation Delivery In person Event Date 21 to end of 23 Mar 2018 Event Location Duesseldorf, Germany |
Event Details | International Conference on Remote Engineering and Virtual Instrumentation REV |
Abstract | Constructing augmented reality systems for remote access laboratory environments may seem daunting to many institutions. Utilizing open source tools may benefit from the large user and developer base, providing advice and support. Platforms such as Unity 3D provide comprehensive resources to developers when deciding how to construct a working framework, such as 3D graphic rendering, audio generation with built-in software tools. Comprehensive computer vision tools written with Unity 3D’s C# or JavaScript compiler provide developers with the necessary Augmented Reality interfaces and feedback. This work discusses the Unity 3D framework, and the methods required to construct functional augmented reality support for remote access laboratories. |
Keywords | augmented reality, computer vision, remote access laboratories, STEM, Unity 3D |
ANZSRC Field of Research 2020 | 469999. Other information and computing sciences not elsewhere classified |
Public Notes | Files associated with this item cannot be displayed due to copyright restrictions. |
Byline Affiliations | School of Mechanical and Electrical Engineering |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q4x63/using-unity-3d-as-the-augmented-reality-framework-for-remote-access-laboratories
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