Joining the game and the experiment in peer-to-peer remote laboratories for STEM education
Paper
Paper/Presentation Title | Joining the game and the experiment in peer-to-peer remote laboratories for STEM education |
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Presentation Type | Paper |
Authors | Maiti, Ananda (Author), Maxwell, Andrew D. (Author), Kist, Alexander A. (Author) and Orwin, Lindy (Author) |
Editors | Restivo, Maria Teresa |
Journal or Proceedings Title | Proceedings of the 3rd Experiment@International Conference (exp.at'15) |
Number of Pages | 6 |
Year | 2015 |
ISBN | 9781467377164 |
Digital Object Identifier (DOI) | https://doi.org/10.1109/EXPAT.2015.7463268 |
Conference/Event | 3rd Experiment@International Conference 2015 (exp.at'15) |
Event Details | 3rd Experiment@International Conference 2015 (exp.at'15) Event Date 02 to end of 04 Jun 2015 Event Location Ponta Delgada, Portugal |
Abstract | Remote Access Laboratories (RAL) provide access to experimental setups from remote locations. These experimental setups are composed of controller units programmed to gather data and interact with user inputs. A distributed version of RAL can be maker oriented i.e. the experiment rigs are designed by individuals and shared among each other. This paper presents the programming aspects and activity user interface (UI) design and organization of experiments in a distributed RAL aims at STEM education. The user interface must be interactive to increase engagement and motivation for the user. Being designed for school students, the environment to create the control logic of a rig created by the student needs to be on a homogenous platform. The programming language has to be easy to understand and use. Characteristics and requirements of a graphical programming language SNAP, which is modified and used as the programming platform for RAL, is studied in this paper. |
Keywords | remote laboratories; e-learning; computer programming; programming languages; quest-based learning |
ANZSRC Field of Research 2020 | 390405. Educational technology and computing |
460399. Computer vision and multimedia computation not elsewhere classified | |
460908. Information systems organisation and management | |
Public Notes | File reproduced in accordance with the copyright policy of the publisher/author. |
Byline Affiliations | School of Mechanical and Electrical Engineering |
Australian Digital Futures Institute | |
Institution of Origin | University of Southern Queensland |
https://research.usq.edu.au/item/q3042/joining-the-game-and-the-experiment-in-peer-to-peer-remote-laboratories-for-stem-education
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